Roles:
Backend
Must-have skills:
CC++
Nice-to-have skills:
GoPythonUnity
Considering candidates from:
Baltics and Russia
Baltics and Russia
Work arrangement: Onsite
Industry: Computer Games
Language: English
Level: Middle or senior
Required experience: 2+ years
Relocation: Paid
Visa support: Provided
Size: 51 - 200 employees
Company
Ringtail Studios, is an EU-based studio specialized in providing 3D content production and co-development services for all types of platforms and real-time engines in the gaming and interactive entertainment industries. Their studio production offices are based within Europe - Tallinn, Estonia and Chisinau, Moldova and is comprised of over 100 full-time professionals.
Over the last 15 years, Ringtail Studios has worked on 100+ projects, including two Call of Duty titles by Activision, New World for Amazon Games, Rage 2 and Generation Zero by Avalanche Studios, Crusader Kings III and Stellaris by Paradox Interactive, Destroy All Humans by Black Forest Games/ THQ Nordic and many others.
Over the last 15 years, Ringtail Studios has worked on 100+ projects, including two Call of Duty titles by Activision, New World for Amazon Games, Rage 2 and Generation Zero by Avalanche Studios, Crusader Kings III and Stellaris by Paradox Interactive, Destroy All Humans by Black Forest Games/ THQ Nordic and many others.
Description
Right now they are looking for a C++ Developer to join their development team in Tallinn or Chisinau.
Tasks:
Tasks:
- Game features development and support
- Analyze existing code and propose efficient solutions
- Write solid code with focus on performances and memory usage
- Improve their product by identifying and fixing bugs
- Cooperate with game designers, programmers and QA engineers to bring suggestions from an idea to a released feature
Must-have:
- The ability to perform work on time
- The desire to constantly improve and learn new technologies
- Knowledge of Russian or English
- The ability to work in a team and independently
- 4+ years experience in software development
- Fluency in C / C++ with multithreaded programming familiarity
- Knowledge of code and data optimization
- Experience with debugging complex stability issues
- Strong OO design understanding
- Good communication skills to work in lively production environment
Nice-to-have:
- Mathematics/computer science degree or equivalent
- Mathematics skills, including proficiency with trigonometry and linear algebra
- Game development frameworks and middleware experience
- Experience working with game physics
- Experience with game engines (UE, Unity)
- Experience with GoLang and Python development
- Passion for games and game industry in general
- Innovation and problem-solving skills
- Proactivity
- The desire to constantly improve and learn new technologies
Benefits:
- An interesting job in the game development industry, opportunity to work with world known game developers and possibility to work on top AAA titles
- 4 weeks paid vacation
- Business trips
- Work in a comfortable office with fruits and cookies
- Friendly and fun colleagues
- Various bonuses (health insurance, sport compensation etc.)
- Various corporate events and activities
- Work in a creative and fun industry
Interview process
- Intro call with Toughbyte
- Call to check soft skills and some technical background - about 30 minutes
- The candidate is presented a test assignment
- Technical interview
- Final decision