Unreal Engine Developer

Berlin, Germany
Roles:
Gaming
Must-have skills:
UnrealC++
Considering candidates from:
Central Asia, Europe, South Caucasus, Belarus, Moldova, Russia and Ukraine
Work arrangement: Onsite
Industry: Computer Games
Language: English
Level: Senior
Required experience: 5+ years
Relocation: Paid
Visa support: Provided
Size: 11 - 50 employees
Logo of Neon Koi

Unreal Engine Developer

Berlin, Germany
Savage Game Studios is the newest member of the PlayStation family. What makes them stand out from all the other fantastic sister studios is their focus on creating mobile-first games that expand the beloved IPs to new audiences.
Their focus is on AAA action mobile games. They have a high-quality bar and a very player-centric development process. They don’t skip market or player research and they are always testing their game either as a team or with external players.
Working at Savage is rewarding. They are able to provide a very stable job with serious career and skill progression opportunities.
They look for team players who have existing experience in the industry. People who are hungry, humble, and empathetic are a perfect fit in their very diverse crew of Savages.
Tasks:
  • Tools/Engine/Gameplay feature design and implementation
  • Collaborate with other departments to understand their goals and suggest viable solutions
  • Foster Unreal best practices and level up team members new to Unreal
  • Runtime performance analysis and optimization
  • Build systems that scale across a wide range of mobile hardware
Must-have skills: 
  • At least one shipped title using UE4
  • Strong in C++
  • Experience with the Unreal rendering pipeline
  • Strong understanding of best coding practices and algorithms
  • Able to judge feature quality as compared to competitor’s games
  • Fluent English
 Nice-to-have skills: 
  • Shipped a mobile game using UE4
  • Math/Physics/Computer Science or related degree
  • A keen interest in keeping up to date with the latest Unreal has to offer
Benefits: 
  • Stock options
  • Private healthcare
  • The company covers mobile phone expenses
  • Free lunches
Interview process:
  • Intro call with Toughbyte
  • Culture fit interview
  • Test assignment  (a task to create something using  UE4)
  • Technical interview
  • Final interview with CEO and co-founders