Roles:
Gaming
Considering candidates from:
Worldwide
Worldwide
Work arrangement: Remote
Industry: Computer Games
Language: English
Level: Lead
Required experience: 5+ years
Size: 501 - 1000 employees
Company
Magic Media is an international tech group powered by building creativity and protecting innovation. They are home to an expansive group of professionals and industry-leading experts across all avenues from interactive entertainment, software, application and game development to cybersecurity, VFX, art and animation.
Description
They are currently seeking a Senior Systems Designer that can perform at a wide variety of game genres, platforms and target audiences and who is able to execute a game’s vision and bolster its systems through skillful and thorough Systems Design.
Tasks:
Tasks:
- Work on multiple projects in a fast-paced international environment.
- Ability to create effective game systems that fit our client’s vision and provide solutions that match industry standards
- Create clean and structured sheets that make the necessary values easily available to developers and fellow designers
- Design and balance game systems that uphold the core mechanics
- Ability to work methodically and using predictive and iterative models
- Strong mathematical skills, with emphasis on Statistics and Probability; being able to formulate indexes to identify strengths and weaknesses of the game systems
- Perform in-engine balancing, tweaking, and polishing tasks related to systems design
- Work within a multidisciplinary team toward shared goals
- Estimate, prioritize and coordinate systems design activities
- Coach teammates in systems design tasks
- Communicate and cooperate with Customers and other Stakeholders
- Participate in different Design Department activities to collaborate and coordinate with fellow game designers
Must-have:
- Bachelor’s degree in a related field or equivalent experience
- Professional experience in systems design: 5+ years
- Ability to create game systems for a wide variety of game genres and for a wide variety of audiences
- Deep knowledge of creating Game Design Documentation
- Knowledge of Game Theory and Game Design
- Fluent English and excellent communication skills
- Experience working with Art and Programming departments
- Experience tuning game systems for FTUE and game tutorials
- Experience working on games from pre-production to release and LiveOps
- Shipped multiple game titles as Game Designer
Nice-to-have:
- Experience in other fields of game design, such as game mechanics, level design, game narrative…
- Experience working with Unity and Unreal game engines
- Basic scripting skills to adjust features created by developers
- Experience developing for PC and console platforms
- Knowledge of NFT Game Design
- Experience in developing sandbox games
- Experience in developing big open world games
- Experience with mobile and WebGL games
- Experience with play to earn concepts
Benefits:
- Ongoing training and professional self-improvement opportunities
- Permanently remote position
- Be part of an international Group with offices worldwide
- Career growth and development
- Flexible working hours
Interview process:
- Intro call with Toughbyte
- A culture-fit interview
- A general interview