Roles:
Gaming
Must-have skills:
Unity
Considering candidates from:
Europe, Bulgaria, Croatia and Cyprus
Europe, Bulgaria, Croatia and Cyprus
Work arrangement: Remote
Industry: Information Technology & Services
Language: English
Level: Middle
Required experience: 2+ years
Size: 2 - 10 employees
Company
roometric is a Berlin-based proptech startup. Their aim is to build an AR-driven software platform to change the real-estate industry.
Description
Tasks:
- Tackle real-world problems with Unity and have a meaningful impact on the future way of living
- Write beautifully clean and scalable code that is as readable as a book
- Come up with cool features and champion their implementation through planning, roadmaps, and priority setting
- Accelerate time to impact through experimentation, prototyping, and execution, identify success metrics, monitor, collect feedback and improve deployed products
- Continuously communicate with company's product and marketing team and understand underlying connections to the challenges their customers are facing
Must-have:
- 2+ years of practical experience in Unity programming
- Be up-to-date on innovations across the broader developer community to help identify new opportunities
- Knowledge of software engineering practices, including coding standards, code reviews, source control management, build processes, testing, and operations
- Fluent in English
Nice-to-have:
- Web development experience
- Master's degree or higher in Computer Science, Business Informatics, or a related technical field
Benefits and conditions:
- Trial period: 6 months
- Flexible working hours and loads to learn
- 1.000 € yearly home-office budget
- 200 € yearly wellness budget
- Weekly learning sessions with the team
- Option to join the team in Berlin (they meet once a week in different coworking spaces) or work 100% remotely
- Travel expenses to join team's parties in Berlin (two per year) are covered
Interview process:
- Intro call with Toughbyte
- First interview (30 minutes)
- Take-home coding challenge (basics of C# and Unity for 1-2 hours)
- Live coding challenge (debugging a problem in Unity for 2-3 hours)
- Meet the team & brainstorm (1-2 hours)